LightSwitch: Multi-view Relighting with Material-guided Diffusion

Computer Vision & MultiModal AI
Published: arXiv: 2508.06494v1
Authors

Yehonathan Litman Fernando De la Torre Shubham Tulsiani

Abstract

Recent approaches for 3D relighting have shown promise in integrating 2D image relighting generative priors to alter the appearance of a 3D representation while preserving the underlying structure. Nevertheless, generative priors used for 2D relighting that directly relight from an input image do not take advantage of intrinsic properties of the subject that can be inferred or cannot consider multi-view data at scale, leading to subpar relighting. In this paper, we propose Lightswitch, a novel finetuned material-relighting diffusion framework that efficiently relights an arbitrary number of input images to a target lighting condition while incorporating cues from inferred intrinsic properties. By using multi-view and material information cues together with a scalable denoising scheme, our method consistently and efficiently relights dense multi-view data of objects with diverse material compositions. We show that our 2D relighting prediction quality exceeds previous state-of-the-art relighting priors that directly relight from images. We further demonstrate that LightSwitch matches or outperforms state-of-the-art diffusion inverse rendering methods in relighting synthetic and real objects in as little as 2 minutes.

Paper Summary

Key Innovation
The key innovation is LightSwitch, a novel finetuned material-relighting diffusion framework that efficiently relights an arbitrary number of input images to a target lighting condition while incorporating cues from inferred intrinsic properties. This approach uses multi-view attention and inferred material properties to predict consistent relighting for 2D and 3D applications.
Practical Impact
This research has significant practical impact in various fields such as virtual reality, film, and photography. By enabling the creation of relit views that accurately capture the desired lighting conditions, LightSwitch can be used to enhance visual effects, improve scene understanding, and enable more realistic rendering in augmented and virtual reality applications.
Analogy / Intuitive Explanation
Imagine trying to relight a scene with multiple objects and different materials using traditional methods. It's like trying to paint each object with the correct color while ignoring the underlying structure and material properties. LightSwitch is like having an expert artist who not only considers the colors but also the textures, shapes, and materials of each object to create a harmonious and accurate relighting result. Note: The analogy is simplified to convey the complexity and nuance of the research in a more accessible way.
Paper Information
Categories:
cs.CV
Published Date:

arXiv ID:

2508.06494v1

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